In the past, many MOBA games were invested and developed by the giants of the game industry with the ambition to compete directly with Tencent’s Arena of Valor, but all failed. Typically among these names, such as Extraordinary Ones, MARVEL Super War, … to games legally released in Vietnam such as Mobile Legends Bang Bang, AOG – Vinh Quang Arena have all proved themselves. out of breath and far behind the game released by Garena.
As for AOG, the MOBA game is considered to be the closest to LoL at that time even had to “turn on the ground” but the cause was nothing but the difficult gameplay. When Riot launched the next Closed Beta to target Japanese and Korean markets, the MOBA gaming community in our country had the opportunity to “wait” to try it out. However, according to the experience and feel of many gamers, Speed Chien can completely go into the trail of AOG. “A game too hardcore” is the assessment of not only viewers but also the fortunate YouTubers to have an account test Alliance: Quick War.
The game interface gathers 14 – 15 tiles really makes people overwhelmed.
1. Hero system with 4 skill boxes
Speed War from the start was 1 more skill-clicking than Lien Quan. This is not surprising because Riot wants to bring the content from League of Legends to PC version to mobile in a relatively complete way. On the contrary, even though the original version was Vuong Gia Vinh Dieu, flexibly applying 3 or 4 skill tiles, Lien Quan remained steadfast with a simple design. Obviously, the way in which gamers can use skill combos is also more advantageous. In a broad view, many MOBA games that maintain a system that activates 4 skill boxes are now in the situation of “half alive, half dead” in the world today.
2. System Totem Eye and Scanner
Eye-plug operations, vision control are what any gamer plays in any role Alliance: Quick War must take care of 2 accessories: Totem Eye and Scanner. The effect that it brings is to be able to detect the enemy even halfway from the map instead of having to commit yourself to “check the map” like Lien Quan.
This directly makes the interface of Toc Chien’s click-box continue to add 2 more boxes than Lien Quan. In contrast, Lien Quan even added a new way of plugging but the implementation was too simple: The hero just needed to touch the glowing eye at 2 fixed points to activate the vision of the two-sided forest (or even earlier, eat the Bird Trinh Tham).
3. Equipment activated system
Lien Quan also has active equipment that is typically the Bow of Evil, Ball of Frost (Badges can also be activated). But with Speed Chien, the number of active items is much more diverse when it comes to nearly a dozen items such as: Hourglass, Iron Chain, True Glory, … The location of these items is adjacent to the skill boxes, contributing to the formation of the secondary box that makes gamers become more confused, feel difficult to get used to (class 1: normal hitting – fighting – fighting monsters, class 2: 4 boxes power).
4. The system “checks” teammates after death
When your hero goes to the scoreboard, Quick Chien allows gamers to follow their teammates on the map by clicking on the hero avatar. The position of these avatars is just above the modifier cells. So the interface of the box presses to add up to 4 more boxes (if 4 teammates are still alive).
With the above overview of the game interface, Lien Quan fans can see how hardcore Speed Chi is? It is not surprising if Express Chien is difficult to conquer the audience of players from the Lien Quan community.