A long-time player, used to play at the highest levels when wearing a coat SKT T1, Bang is definitely an experienced gunner and knows how to take advantage of the road. He found a very simple way to win the bottom lane after the first 3 waves, which sounds ridiculous but this tip can be applied very easily at any level.
The video explains how to win the road in just 3 waves of soldiers Bang
First of all, we need to understand what is the concept of “winning lane” when we are bot lane. It is not simply about destroying the enemy but also controlling the soldiers, pushing the road and giving the advantage of the map in the bottom half of the map. Understanding this is already the hardest point, the implementation is extremely simple when you only need a single action is normal.
For AD carries, winning the road is not only about defeating the opponent but also the difference in soldiers and resources.
Normally, after helping the forest eat a spell and going to the street, the wave of soldiers will fall into the state that 3 melee units on both sides will be low on blood and 3 soldiers on ranged will be full of blood. The usual action of gamers will be to try to eat all 3 soldiers hitting nearby and let the wave of soldiers fall into equilibrium.
Now you need to create the advantage of soldiers to be able to force the opponent into a passive state, to do this, you must share the damage on the enemy soldiers. As in the video above, Bang didn’t immediately take down a soldier, instead he slowly beat each soldier out with one shot. This both helps to speed up the wave, just enough time for the 2nd wave to approach and merge the remaining soldiers of the first wave into a big wave.
Bang can eat a soldier on the bottom but does not do so but hits the remaining 2 bloody soldiers to push the soldiers slowly
As soon as the 3rd wave of soldiers with vehicle soldiers has just arrived, you will switch from the state of slowing soldiers with casual attacks to pushing soldiers quickly when using continuous skills. The goal is to force the opponent to farm under the tower, you can build long-range blood, eat the shield or island to the river to help the jungler, that’s your choice.
As soon as the 3rd wave of soldiers and chariots reached the road, Bang immediately used his skill to push the soldiers into the turret
Then you will be in a winning position because you will force the opponent into two disadvantages, one is to try to farm in return by being drawn blood, the other is to accept losing soldiers and keeping blood behind the tower. You have just farmed, can eat a shield layer, creating pressure on the bottom half of the map makes your team play very passive in the early game. They will not know if your team has set their eyes on the jungle yet, have you returned or have gone to the mid lane to gank.
By having 7 ranged soldiers and 1 vehicle soldier, Bang is able to obtain a fairly simple shield
In another match on the Blue team, Bang also applied this trick and created a huge advantage on the map when there was enough time to invade the forest or move to the mid lane.
Remember that at the beginning of the game, the gunner champion is extremely difficult to kill, when pushed into such a tower, the farm will take place. Just such a small disadvantage makes the opponent stay behind, if you continue to do this with every 3 waves of soldiers, you will gradually farm over the opponent and leave them behind in the race to the equipment.
Moreover, this is also a way to trap those who are aggressive and like to fight. Remember that after the 2nd wave of soldiers, if you do it this way, there will be 5 long-range units near you. If the opponent chooses to rush at this point, they will be attacked by both the player on your team and the other 5 soldiers, so remember that they have a small amount of damage in the first place.
This is a very simple game but extremely effective and can be applied to all gunner generals, but the most appropriate generals are ranged champions like Ashe, Caitlyn, Senna, Varus, Aphelios, Jinx.