Heroes of Newerth – “Live worn out” because the tournament is not attractive
Appearing at the golden time in 2010, Heroes of Newerth is considered the future of the MOBA series with the inheritance from the old generals from DotA Allstar, with many new characters and new mechanisms, along with the map. Graphic superior to the games at the same time. Even in the years 2012-2013, HoN also had a large number of players League of Legends in Viet Nam.
One of the most popular streamers today – Mimosa (the one on the left) – also comes from the Heroes of Newerth game.
However, the death of Heroes of Newerth lies in the fact that the tournaments of this game are too few and do not leave much emphasis. If The International’s DOTA2 Impressed with huge payouts and dramatic matches, or if League of Legends Worlds has excellent production quality, what do HoN’s tournaments leave in the hearts of viewers? The answer is nothing, HoN’s tournaments are simply a place for proplayers to compete, the winner gets the prize check and ends.
HoN players only receive these “old-fashioned” checks instead of “Shields” like DOTA2’s TI or Summoner’s Cup of Worlds
It is this lack of appeal of HoN’s tournament system that makes people not want to see this game, and with the characteristics of an Esports game, this means not developing. And the fact that HoN is in a “worn out” situation is understandable, even in 2015, it was sold by S2 Game. Garena and Frostburn Studio before officially stopping updates in early 2019.
Although it has not been closed, but it is no longer updated as HoN is dead
Heroes of the Storm – Too different should become a “dead game”
Blizzard has always been known as the leader of the trend and shaped the game they are aiming for, monuments like Diablo, Starcraft or Warcraft are the clearest evidence. Even the new generation shooting game called OverWatch has also caused fever with the details of new characters and gameplay, different from traditional FPS games.
Blizzard’s game is about quality but crammed into a “mixed hotpot” like Heroes of the Storm is bad.
However, with the MOBA series, Blizzard encountered a painful defeat called Heroes of the Storm when offering mechanisms that were too different from LoL or DOTA2. “Firm B” has drawn a very beautiful prospect for gamers who love a balance game that the generals will not be too strong, you have to coordinate with your team in order to win. The whole team will share their experience, there is no “gold” or “money” so no one will make weight.
Contrary to Blizzard’s expectations, it was this that caused HotS to “die” because the generals of this game were too clearly divided in terms of role. Support is only healed, Tank is only resisting and controlling, and the task of causing damage is located in the Assassin. It does not give gamers the feeling of satisfaction when playing this game like League of Legends or DOTA2 (for example, you play Thresh and drag the hack of the opponent’s brain or like holding a Lion jerked Finger of Death to evaporate the other Carry, for example).
Heroes of the Storm said not too much to curb the development of gamers
Moreover, Blizzard released this game too late (2015) and the players who love the MOBA series have finished with League of Legends or DOTA2. And of course, when the game is not attractive enough for players, the number of players attached to it is too low, the game is difficult to develop. Although not officially closed, but with the number of players so low at present, Heroes of the Storm is also in a “dying” stage.