We may not notice it, but in many different ways, Riot Games are causing the generals of the same position to map the same. Simple examples like mid-tier wizards, except perhaps Ryze, every champion of this type can use Vigil Luden, Sorcerer’s Shoes … It’s true that they are strong and give lots of real things but it doesn’t create A huge difference in the playing style of the generals.
Probably 90% of the mid laner wizards went to Vong Amen Luden as the first item
What makes this situation happen is that Riot regularly updates a large class of generals, launching a series of powerful equipment that surpasses the past for them to use. Gradually, each champion has only one or two main entrances and the story revolves around whether the hero makes the best use of those items or not. Perhaps because of this situation, the community is calling for Riot to diversify stores.
The article said that League of Legends needs more activating items in the game
League of Legends really needs more equipment
Don’t get me wrong, I love League of Legends and still find joy while playing this game for a long time.
New and remake champions are extremely interesting. I just wish Riot had slowed down the pace of new champions a bit to make the game more diverse. I specialize in going top so there are enough variety of matches and keep the game extremely entertaining. However, I did not see that in AP equipment because every match was the same, they went to Vigil Luden and Hourglass, which gave too much cooldown reduction.
This situation also happens with gunners, assassins when people build a type of equipment repeatedly. Tankers are not too strong besides a few generals with a certain variety of gameplay. I think the only place that can customize equipment is Support. I do not like the gameplay of DOTA2 Yes, but the one thing I feel they do better than the equipment. Each DOTA2 item has unique and extremely interesting functions.
I think we don’t have enough items to limit champions with pure stats. I really hope League of Legends will have items like Scythe of Vyse (items for the ability to Hex enemy champions) or Eul’s Scepter (items for the ability to whirl enemies in the sky for a few seconds).
Eul’s Scepter is not necessary in League because it already has Hourglass. It works in DOTA2 by the heroes that carry or resist that party to BKB or Linken.
I think that I can use it as a way to break my teleportation skill or to deal with adverse effects. Anyway, it’s just that I wish it were.
The community largely agreed
Adding activation gear is extremely good. It’s a shame for the community to fear such extra equipment, which Riot wrote in transforming the effects of the Dark Cloak from activation to passive. It really makes the equipment of LoL become extremely boring, after 10 seasons we are all index items.
“Dark Cloak is a defensive lethal option, but integrating it with an unwieldy activation skill makes it very ineffective when played by novice assassins.” Oh my God, who here is really having trouble using the activation of the Dark Cloak.
Riot transforms the Dark Cloak into an intrinsic form for fear of being unable to use by new players
A few days ago, Riot Games announced plans to increase the gunner position, but changes in the stats or equipment still make many gamers unhappy. What makes the Gunner too inferior to other positions is that their skill sets mostly serve the purpose of dealing damage, items are also full of damage indicators, so the gameplay is too one color.
Gunner items have very few powerful activation items
Perhaps it is time for Riot Games to stop creating so powerful passive items that it should find ways to design new active items. It both pushes the player up, is easier to balance to create the diversity that the LoL store is lacking.