After 4 years of existence and development, Arena of valor Mobile has been and has existed many limitations hindering its own development in many markets. Timi understands this and they always work to improve with each update version. Present, Arena of valor has entered the beta testing phase of 1.37.3 with a series of significant changes in the gameplay of Assistant champions. Notably, the major surgery that Timi plans to apply to Omega – tanker general is almost “extinct” from Arena of valor Over the past few years it is 100% real.
Omega – tanker general is almost “extinct” from Arena of valor.
The reason for the Omega rework attracts the public’s discussion because Arena of valor version 1.36 did not apply immediately the changes that were thought to be perfected by Timi. Instead, at least until 1.37 version comes with new points in the gold bonus mechanism for support groups. Of course, the overhaul aimed at Omega opens up a whole host of bright possibilities for so many more names. They are all old generals, the game mechanics are simple, but considered outdated, so they are picky about the user.
Omega new appearance.
Obviously, if Timi doesn’t see the problem and fixes it accordingly, the balance of Arena of valor is affected, affecting a series of other factors, typically the distribution of skins.
Timi continued to launch a project to comprehensively refresh the image, general skills in version 1.36 extending to 1.37 of the test server. Here are new changes to this almost-forgotten tanker’s attack set. Whether or not Omega will thrive or not, time will tell.
Passive Destruction Mode
Omega moves deal damage and effects to buildings.
Omega every 6 seconds will gather energy into the spear field, causing the next basic attack to have a raid effect and activate the holy lightning. Thunderstorm causes the target within range to take damage equal to 4% of their own maximum health as physical damage and deal 200 + 30 / lv + (8% max health) physical damage to minions (increased by champion level Also stuns the tower for 2 seconds.
Strategy 1 Volunteer mode
Omega speed up to run 20% / 24% / 28% / 32% / 36% / 40% for 4 seconds and gaining a shield equal to 250/320/400 (+ 8% of your maximum health) while hitting an enemy will deal 50% physical damage physical damage and knock the enemy back 0.5 seconds.
Passive: During the first 1 second after activating, yourself gains a movement speed of 12% ~ 40% and decays for 2 seconds.
Skill 2 Crush mode
Omega creates 5 energy shields that rotate around itself and each shield deals 1% (+ 20% AD)
Physical damage to enemies touched while reducing cooldown by 1 0.5 seconds and passive by 1 second. If the 5 energy shields both hit the same enemy champion, Omega will swing the shield and spin continuously, dealing 50 + 50 / lv + (5% + 1% / l max health)
deals damage to nearby enemies and makes them stunned for 1 second
Skill 3 Destruction mode
Omega turns on energy shields that form a barrier around himself for 2.5 seconds. Enemies hit by the shield will take 40 + 20 / lv (+ 40% AD) (+ 2% maximum health)
The physical damage and is repelled briefly (the same target maxes back 4 times) and Omega will defend against all basic attacks coming from the enemy during this time.