Last hit of League of Legends is considered one of the “key” features that many players expect Riot will be rolled over to League of Legends version: Expression War. There was a time, players across the globe hoped to last hit and plug eyes will be a special feature of League of Legends: Chien Chien when compared to other MOBA Mobile games.
But recently, Riot There is an answer for gamers Global about whether to have the last hit feature of the PC version to League of Legends: Speed Battle or not. The answer is no, the last hit mechanism will receive 100% gold and the experience of League will not be applied to the Mobile version, but will apply the feature. is considered “national” other, both familiar and strange.
Specifically, there will be no way that players who make the final phase will receive 100% gold and experience. This gold will be allocated to surrounding players, as long as they stand within reach. Of course, the player who finishes the monster will still receive a gold advantage over those who do not make that finish. There will be a warning for gamers when the monster’s blood turns white to launching a “last hit” type … half-hearted this.
Although Riot still introduces this as a “last hit”, gamers can see, this mechanism has been changed not to be similar to the PC version but modified to be similar to other MOBA Mobile games such as Lien Quan is a classic example. This is understood as because Riot Games wants to minimize the time of a game to only last from 15 to 20 minutes.
If you apply the last hit mechanism of the PC version, surely, a match in League of Legends: Speed of War will not be able to end within that expectation of the developer, so the last hit feature is forced to sacrifice more or less to fit the mobile platform. Previously, there were rumors that Riot would remove the last hit feature just like the PC version, and now it has become a reality.
This mechanism can be considered strange for gamers who only play League of Legends on PC but have never experienced MOBA games on Mobile. As for Lien Quan players, this feature is considered a “national” extremely familiar. This may partly create a disappointment for gamers who have high expectations of a real MOBA hardcore game product on Mobile.
But applying 100% exactly what was on the PC version to the mobile platform is really something impossible, because the two platforms are too different, so Riot must have the tweak it more or less so that the change is not too big while still ensuring its performance League of Legends: Speed of War on the new platform. So hopefully League of Legends gamers will accept this new mechanism, for simplicity, it should be like that.