Unlike cards that are capable of bursting with skills that have tremendous damage, there are a number of champions in it Arena Of Truth is loved for its extremely stable amount of damage, steadily over the time of the match.
The following are the champions with the highest DPS (damage over time) in the current meta:
Xayah is considered by most players to be a “champion” because it has the highest amount of damage in the current meta. Each cycle of using 3-star Xayah will deal about 185 damage per second (without equipment or Tribe). The individual’s damage has been so high, when 3-star Xayah has additional equipment and activates Jarvan’s Swordsman and attack speed buff, dealing 500 to 700 damage per second is very normal.
Xerath is one of the few mages that is not in the form of spam skills but has massive damage over time. Each 1-second Xerath ability’s duration will deal about 177/236 damage per second (when no equipment or Tribe). When equipped with equipment, activating Tribe and speeding, Xerath 1/2 stars can deal about 650/900 damage per second.
In the first 4 seconds of a fight, 2-star Shaco will deal about 184 damage per second. Since those 4 seconds, each 2-star Shaco skill cycle will deal about 161 damage per second. This difference is due to the energy initiating the fighting of Shaco.
And when equipped yourself and activated Secret Detective, Shaco 2 stars every second can deal about 400 damage. Moreover, Shaco’s goal is to target the backline – where the carry of the enemy team usually stands, so Shaco is the champion that takes advantage of his damage extremely effectively compared to other champions.
Jhin 1/2 stars can deal 147/278 damage per second when alone. When you give yourself more equipment and activate the Tribe, the 2-star Jhin will cause up to about 500-650 damage per second, greatly increased depending on the distance between Jhin and the opponent.
In addition, Jhin is a passive champion that increases physical damage at% of attack speed, so when activating Space and Dark Star, Jhin’s damage will greatly increase according to the fighting time. .
Because Teemo is a champion whose main damage is solely dependent on the skill, we will only deal damage when Teemo has both his Tribe and equipment activated. When activated with Astronaut and Blue Charm, Teemo will deal about 232/343 damage at 2 levels 1 and 2 stars. At first glance, this damage seems low, but Teemo is the only general that can deal continuous area damage on this list. So, this source of damage is extremely large when Teemo throws skills at targets that are next to each other of the enemy team.
Moreover, Teemo is also an ADC so the farther a target is, the more damage it will take. At the same time, Teemo also often uses Devil’s Morello should have a relatively high amount of standard damage over time (25% of maximum health in 10 seconds).
In addition to the above names, there are Aurelion Sol and Syndra are two generals whose damage over time is also very large. However, these two generals have unlimited source of increased damage (the more skills you use, the higher the damage). If these 2 champions die after using the first skill, the damage is extremely low, and the generals on the list above, whether dead or early in the fight, the damage over time has not changed much.